Search found 170 matches

by NiteHawk
Thu Sep 13, 2012 10:52 pm
Forum: General
Topic: ETA
Replies: 0
Views: 3129

Re: ETA

I'm trying to get something 'started' by the end of this year. It's a lot of work but I'm working on it daily right now. I'm still working on the internals for customization and loading files, but it's getting there. I think once I step out of the internal portion though it should go a lot smoother....
by NiteHawk
Fri Aug 24, 2012 10:26 pm
Forum: General
Topic: SF/SP
Replies: 5
Views: 6118

Re: SF/SP

The random part of the roll of dice is one feature I also do not like. Most people don't in many games. Often makes it super boring. Real-time is way better, but the reason for dice rolls in large multiplayer games is mainly for efficiency. It's alot on the servers. In our case, we don't need to wo...
by NiteHawk
Wed Aug 15, 2012 1:58 pm
Forum: The Universe
Topic: Planets
Replies: 1
Views: 2360

Re: Planets

I think planets should have resources and how much each planet produces. The general idea may be 5-8 different types of resources for a 'base' start. Scripting could add more or change it around, etc. Each planet would have its own production, some planets will be good at one or two different resour...
by NiteHawk
Wed Aug 15, 2012 12:45 pm
Forum: General
Topic: The Game Engine
Replies: 2
Views: 2630

Re: The Game Engine

MPE is already integrated but needs some tweaks. Overall though made a simple way for a general thrust (The thrust can be changed in the future obviously!) http://youtu.be/qxj0lyj2q5Y?hd=1 The general formula of displaying the formula is: Holding down up button = fullthrust (1.0f) Moving greater the...
by NiteHawk
Wed Aug 15, 2012 2:50 am
Forum: General
Topic: The Game Engine
Replies: 2
Views: 2630

Re: The Game Engine

Been looking at it more and more, some sort of 3D might be a nice touch. Sunburn Engine supports a ton of different model types as it is, including some types done in google sketch, etc. This is a sample I was working on in the editor. Mind you, the scene editor is for static content, when I get it ...
by NiteHawk
Thu Aug 09, 2012 5:07 pm
Forum: General
Topic: The Game Engine
Replies: 2
Views: 2630

The Game Engine

As you know, I am using XNA 4.0. I actually went and spent a few bucks on a Sunburn Game Engine 2.0, which is a pretty awesome game engine I've been playing with for a couple months (Using the basic framework as a test). Another great thing about it is there is a plugin for it called the 'Indiefreak...
by NiteHawk
Mon Aug 06, 2012 4:54 pm
Forum: General
Topic: SF/SP
Replies: 5
Views: 6118

Re: SF/SP

ST: Online isn't too bad, I have played it up until level 60 I believe it was (Or was it even that level, it was the max level on game release.) The whole idea of being able to go to planet mode was kind of neat. But that really only works in a 3D game, I would really say. It looks kind of messy unl...
by NiteHawk
Mon Aug 06, 2012 4:38 pm
Forum: The Universe
Topic: Structures
Replies: 1
Views: 2154

Re: Structures

Post more about resources and structures. So far I like the ideas. What will happen to the structures and resources when a planet is colonized? I will discuss it more when I am home soon, in about a week. I do need to think up something for resources though. I will bring up something I was thinking...
by NiteHawk
Mon Aug 06, 2012 4:34 pm
Forum: The Universe
Topic: Plotting the Universe Gameplay
Replies: 3
Views: 2689

Re: Plotting the Universe Gameplay

@ up, I don't think Project X should have mines nor starbases. As for persistent world, I would prefer keeping the ship, but having to buy equipment anew. There were some good suggestions for SF, I can't remember off the top of my head, but they were concerned with an award system of a sort. Maybe ...
by NiteHawk
Mon Aug 06, 2012 4:30 pm
Forum: Weapons
Topic: Weapon Damage Types
Replies: 1
Views: 2875

Re: Weapon Damage Types

Zireael wrote:I'd merge Thermal and Ballistic unless you want to have a flame-II weapon like in SF...
So Ballistic, Kinetic, and Explosive as types? Those three could work as it is. (Unless anyone thinks up anything but if that is the case, those 3 would do fine without going to crazy)