Engines have a mass limit, each module has a mass. (In the config files you'll see the engines having a pretty high value.)
Qdrive also has a mass limit which is why theres a heavier 'qdrive' version I made, slower overall, but works with larger ships like a dreadnought, since often I found alot of the times they couldn't warp which is silly.
I do agree though, there does need to be a better way of handling this. It should be able to handle most things but function poorly if you equip something with alot of mass.
At the moment the engine4/5 don't seem to lose alot of rotation even with heavy stuff on. And it needs to be more degrading. I think right now it degrades either to be often 'super slow rotation' or änormal speedä.
Want to pitch an idea of the latest gadget that should be added to ships? Maybe you have an issue with ship balancing? This is where to post!
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